DVA1190
Senior Captain, B777-200
OLP
Joined on April 21 2003
Everett 250 Club
Online Quadruple Century Club
Quincentenary Club
50 State Club
DVA Twenty-Year Anniversary
"Never try, never fail" Greenville, SC
524 legs, 1,777.8 hours
490 legs,
1,650.8 hours online 144 legs,
373.3 hours ACARS 35 legs,
89.2 hours event
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Posted onPost created on
July 24 2017 20:09 ET by David Schaum
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I'll try keep it short:
I have nice hardware. I'm only recently back into flight sim. Back in March, I bought P3D v3.4, Orbx FTX Global and Vector, and the PMDG 737. I've been very happy flying with 40 to 50 FPS with "Everything" maxed out. I can fly online and come into a busy JFK with nothing to it.
I purchased P3D V4 last night and upgraded my Orbx and PMDG addons. Fortunately, Orbx and PMDG say they have converted their products to 64 bit. They didn't just find a way to get their products to work. With everything maxed out, I'm now experiencing 60 to 70 FPS. So for the uneducated, me, it seems that 64 bit software is the BOMB. (on my 64 bit Windows 10)
Now the questions: Am I correct in thinking that all planes I purchase from now on must be created in 64 bit to have the full benefit of P3D V4? 2. Does it make a bit of difference for a scenery to be created in 64 bit? (Can scenery even be 64 bit?) 3. What is 64 bit? Hahaha
Thanks in advance to anyone who can shed light on this matter for me. I just want to keep myself from doing anything that would be a detriment to P3D V4.
David SchaumSenior Captain, B777-200
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DVA7963
First Officer, ERJ-170
Joined on November 14 2009
DVA Ten-Year Anniversary
50 State Club
Triple Century Club
Empresario 100 Club
"Fly Like an eagle!" Oklahoma City, OK USA
321 legs, 747.1 hours
1 legs,
2.1 hours online 320 legs,
745.7 hours ACARS
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Posted onPost created on
July 24 2017 22:29 ET by Doyle Edwards
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David Schaum wrote:
I'll try keep it short:
I have nice hardware. I'm only recently back into flight sim. Back in March, I bought P3D v3.4, Orbx FTX Global and Vector, and the PMDG 737. I've been very happy flying with 40 to 50 FPS with "Everything" maxed out. I can fly online and come into a busy JFK with nothing to it.
I purchased P3D V4 last night and upgraded my Orbx and PMDG addons. Fortunately, Orbx and PMDG say they have converted their products to 64 bit. They didn't just find a way to get their products to work. With everything maxed out, I'm now experiencing 60 to 70 FPS. So for the uneducated, me, it seems that 64 bit software is the BOMB. (on my 64 bit Windows 10)
Now the questions: Am I correct in thinking that all planes I purchase from now on must be created in 64 bit to have the full benefit of P3D V4? 2. Does it make a bit of difference for a scenery to be created in 64 bit? (Can scenery even be 64 bit?) 3. What is 64 bit? Hahaha
Thanks in advance to anyone who can shed light on this matter for me. I just want to keep myself from doing anything that would be a detriment to P3D V4.
Quote from https://www.avsim.com/forums/topic/500118-32bit-addons-for-64bit-p3d-usable/
"Aircraft addons will to a large extent not work in 64-bit, because aircraft addons very often also includes .DLL files that handle instruments like the GPS/FMC/etc. While most scenery addons will work without their programmatic parts, only with some scenery parts becoming static or missing, aircraft addons are another matter. If the GPS and other gauges cannot be loaded into the sim because they are not 64-bit, it will most often not result in merely a blank GPS or some nonfunctioning dials, but instead the whole virtual cockpit will be displayed with large parts missing/transparent, and generally be in a totally useless state. Aircraft addon developers will have to provide 64-bit versions of their gauges and other programmatic parts of their aircraft."
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DVA1190
Senior Captain, B777-200
OLP
Joined on April 21 2003
Everett 250 Club
Online Quadruple Century Club
Quincentenary Club
50 State Club
DVA Twenty-Year Anniversary
"Never try, never fail" Greenville, SC
524 legs, 1,777.8 hours
490 legs,
1,650.8 hours online 144 legs,
373.3 hours ACARS 35 legs,
89.2 hours event
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Posted onPost created on
July 25 2017 09:50 ET by David Schaum
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