DVA3901
Captain, MD-88
Joined on January 10 2007
Northeastern United States
15 legs, 24.9 hours
3 legs,
3.0 hours ACARS
|
Posted onPost created on
January 18 2007 20:50 ET by Garry Shtofmakher
|
Hi all.
A trick to increase FPS in FSX is to delete or rename the default.xml file found in the Autogen folder. It works.
What it does is it removes all the added value random autogen from the sim ( burger joints, shopping malls, light poles... ). Unfortunately, it also eliminates many trees and shrubs in the process, leaving a slightly barren look to the sim.
The default.xml can be altered to remove all the added value objects, and still allow randon trees and shrubs.
The objects are arranged in classes, and while the GUID must be maintained for the classes themselves, the GUIDs for the objects can be dummied:
<CLASS>
<NAME>z_Rural Vertical Storage 20x20</NAME>
<GUID>105a1663e16846e4b3b83ff61fa1dc3a</GUID>
<WIDTH>20</WIDTH>
<DEPTH>20</DEPTH>
<LIBRARYOBJECT>
<NAME>AG_USSilo01</NAME>
<GUID>00000000000000000000000000000000</GUID>
</LIBRARYOBJECT>
<LIBRARYOBJECT>
<NAME>AG_USSilo05</NAME>
<GUID>00000000000000000000000000000000</GUID>
</LIBRARYOBJECT>
<LIBRARYOBJECT>
<NAME>AG_USSilo03</NAME>
<GUID>00000000000000000000000000000000</GUID>
</LIBRARYOBJECT>
<LIBRARYOBJECT>
<NAME>AG_USSilo02</NAME>
<GUID>00000000000000000000000000000000</GUID>
</LIBRARYOBJECT>
</CLASS>
Done for all classes, this results in all random objects removed, but does not loose the trees. They, in turn, can be limited by the FSX.cfg entry:
TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=1000
...entered into the {TERRAIN} section. The number can be lower for CPU-limited computers ( such as TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=200 ).
Here is the proposed default.xml file. first, rename the original default.xml, then unzip the new "lite" version to your Autogen folder, and rename it 'default.xml'.
Garry ShtofmakherCaptain, MD-88
|
|